Episode 4, Level 8
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You start on the outside of the
XXX-Stacy building, and you have a ton of barrels out here.
There's a few troopers floating around, take them out, and blow out
the barrels if you want to, doesn't much matter if you do or not.
Make your way inside the door here, and head inside where you will
encounter a rather long hallway with a few pig cops and troopers
along the way.
At the end of the hallway, you will come
across a door. Go inside the door, and you will see where the
blue key will eventually go, and an office to your right. Head
into the office.
This office has several weapons and
health packs in here, as well as a pig cop. Go in here and
collect everything and take out the Pig Cop.
After you've collected all the items in
the office, make your way back out into the hallway, and then
through the red door at the end marked "Authorized Personnel".
You will be attacked by Pig Cops immediately, but once they are
done, you have a choice as to which way to go.
Take the room to the right where you can
see a blue wall. Follow it around, and you will come to the
uh.. "business part" of this level. There's not much to
actually DO in here, this is just to fit the "theme" of the level,
but one amusing part of this area is that it was considered rather
controversial when originally released in the Fall of 1996.
The characters don't do anything here as such, this is as racy as it
Once you are done with the bedroom
scene, make your way back out into the other room. Going in
there will lead you to a very dark room filled with exploding
canisters and pig cops. It looks like this (with night vision
on, see below). Your best bet is to lob a pipebomb into this
room, back up (a lot), and then set it off.
Once the explosions subside, you're
going to want to come back in here. There are a few items to
find, an Atomic health being one, but more importantly, the blue key
will be sitting on one of the boxes left in the room after all the
explosions. Take it.
Head back to where the blue key goes,
and use it. This will open up the window in front of you,
revealing a large outdoor area.
After you take out the initial wave of
enemies that will attack you when you open the window, make your way
out onto a ledge right outside the window. This will give you
a chance to survey the area. Doing so will reveal a
crate and an open window on the other side of a slime river.
This is where you need to go. Try to avoid the shrinker rays
that are going back and forth across the river.
Make your way across the slime, then
hopping up on the box and onto the window ledge across the way.
This will leave you inside a comedy club with several pig cops and
troopers to take out.
Once the room has been cleared out, hit
the switch and open a window at the far end of the club. This
will reveal a Fat Commander who was waiting for you on the other
side. Take him down.
After the Fat Commander is gone, head
out into the courtyard, and make your way to a silver door in front
of you. There will be a few Enforcers waiting for you in
there, take them down.
After the Enforcers are gone, head into
the control room and you will find the red key. Take it, along
with the Devastator.
Also in this room is a switch, that will
raise the water level in the area right outside the door. Flip
the switch. Once you do that, jump in the water.
Swim towards the bottom of the water
(keeping an eye out for several sharks that are down here).
You will see a ledge on the far side that you can swim under.
Swim over there, and when you do, surface on the other side of the
When you surface, you will see another
control room with some troopers. Take out the troopers and
make your way in.
Around the back side of the control room
you will find a very dark corridor with some exploding canisters and
several slimer eggs, not to mention an Octabrain. Take out the
exploding canisters quickly, and most of the resistance on the ramp
will be taken out, too.
After the explosions stop, make your way
up the hallway. When you get to the top, a door will open
behind you, revealing three enforcer drones. Take them out.
Clearing out the Protactors will allow
you access to a small office here with some health and RPG ammo in
it (and some Enforcers). It will also allow you access to the
locked red key door. Use your key, and open it up.
On the other side of the door is a Pig
Cop Tank. Take it down.
After the Pig Cop Tank has been
dispatched, go inside the garage door here, and it will reveal the
end of the level.
Hitting the exit and be taken to Level 9,