Interview with Matt Wood
Our own Matt Wood (Duke Nukem Forever 3D modeler) was interviewed over the weekend by the "In the Trenches" web site. Appropriately titled "Modeling: Duke Nukem Forever Interview", this interview is a very good interview with Matt on various aspects of 3D modeling. There isn't much her about Duke Nukem Forever directly - this is more about Matt and modeling. Here's a few quotes:
[trenches] How did you end up at 3D Realms?
[matt] At the time, they were looking to hire a first mapper on the new iteration of the Prey project. I sent them some of my Duke3d levels and a working Quake level (which was very under par in my opinion), they liked them a lot and gave me a job.
[trenches] What's the hardest thing you've ever had to model/animate?
[matt] Even using Mocap, cleaning up animations to replicate human movement is still a hefty task. Hell, sometimes just doing a walk animation drains me.
If you're interested in reading about Matt and his modeling technique - make sure to check this out. It's a very good article.