September 22, 2003


Homelan Petri Max 2 Interview

Also up is a second Petri Jarvilehto interview today talking about Max Payne 2. Homelan's interview talks a bit about Max Payne 1, as well as Max Payne 2, the console ports, and.. aw hell, just read it. Here's some samples..

HomeLAN - When the time came to develop the sequel what were the team's main goals?

Petri Jarvilehto - We wanted to create something new and exciting as a team, and we obviously wanted the sequel to be better than the first one in every respect. With a sequel, it would be easy to just repeat the formula of the original title again, but that way, even at best, the sequel could only ever be a watered down version of the first game.

HomeLAN - What locations will Max Payne find himself in the sequel?

Petri Jarvilehto - We�re using various locations from run down buildings to luxurious manor houses, wide-open spaces to claustrophobic death traps. We�ve done extensive research and gathered tons of real world source material. Once again our guys got to visit some seriously run-down locations. Equally, Rockstar was able to get our guys into mansions, hospitals, Upper East Side New York apartments etc.

Check out the full interview (with two more screenshots) here.

Posted by Joe Siegler on September 22, 2003 at 4:00 PM | Permalink
News Categories: Max Payne