October 3, 2003


Good Max Payne 2 Article

Recently, a great Max Payne 2 article appeared online over at UGO. They had a lot to say about the game, so let's get right to the quotes.

...You'll still be making ample use of the slow-motion bullet effect, diving around corners, guns a-blazing, watching bullets plug your enemies in super-slow-mo.

The stakes have been raised, and this is evident from the first time you get a look at Max Payne 2's graphics. Everything is incredibly detailed, right down to the veins in the characters' necks, and I can only assume that entire civilizations of polygons had to die in order to make this kind of visual excellence possible.

Whether you're into the whole noir-love thing or not, the good news is that you'll get to do plenty of blasting in the process of getting from the beginning to the end.

Unfortunately, try as I might, I wasn't able to squeeze out any more details about what twists we can expect, as the team at Remedy is being very careful about giving too much of their baby away. That's OK, though, because the game is really right around the corner, shipping in October.

There's a lot of great stuff in this article, so head over to UGO and check it out now!

Posted by Joe Siegler on October 3, 2003 at 4:15 PM | Permalink
News Categories: Max Payne