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The winning
entry was submitted by Patrick Johnson. It was:
This
really isn't at E3, this photo was taken in a unfinished room in the
3D Realms offices, with some random stuff placed in to make the scene
look authentic, giving the illusion that Prey was getting closer to
being released. Unfortunately, like the cpu and monitor, Prey was no
where to be found.
Some
of the others (in no particular order):
-
You know how in baseball, rejects from the major leagues are sent back to
the minors? Well, the Jedi Council does exactly the same thing.... (Scott
Pakin)
-
When Scott gets that look in his eye, you can tell he has an idea for a
new game. . . that or he just saw someone he knew on internet porn.
(Richard Barrere)
-
The original gameplay concepts remain in the newly revamped Prey but with
vast improvements. Seen here in this screenshot is a portal that opens
into the past. (Gautam Menon)
-
Freeze-frame E3 1997 - Extraordinarily, a mortified Scott Miller
experiences a vision of Prey's future development cycle (David Bishea)
-
"Spot the drunk!" (Ciaran McCarthy)
-
"Scott figured it out first: the monitor for the E3 presentation was
missing. The team later discovered that what Paul was drinking wasn't
water." (Greg Hughes)
-
In Memory of William who moved on to Greater Realms,
To Petri whose dormant passion became Payne and is now A.Wake,
For Paul who ".doesn't want the job",
And Scott who had to "Be Brave". (Gautam Menon)
In reality, this is (L-R): Petri Jarvihelto of Remedy, the late William Scarboro (then of 3D Realms),
Scott Miller, and former Prey producer Paul Schuytema in a backroom
demo of Prey at E3 1997.
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