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FOR IMMEDIATE RELEASE
Garland, TX - February 16, 2001
Gathering of Developers to Publish Hunting Title Duke Nukem Style
Rogue animal man-killers are suddenly
attacking without provocation, eating their way to the top of the food
chain. But one hunter stands in their way! "Hail to the King,
baby," boasts Duke Nukem. "The food chain stops at the end
of my boomstick." And so begins the blending of two of the most
popular computer game genres in recent years: simulation hunting games
and first-person shooters.
Developer-driven computer and video
game publisher Gathering of Developers, a subsidiary of Take-Two
Interactive Software, Inc. (NASDAQ: TTWO), and game developers 3D
Realms and Action Forms Ltd., today announced more details on Duke
Nukem: Endangered Species. The title is a hybrid game that takes
elements of a classic PC hunting game and mixes them with breakneck
action and the bawdy attitude Duke Nukem fans love. Gamers will travel
through vast landscapes including jungles, streams, valleys, and
mountains while hunting a wide variety of animals. Published by
Gathering of Developers, and distributed by Jack of All Games, another
Take-Two company, Duke Nukem: Endangered Species will ship nationwide
this summer.
The Rogue Animals
As Duke Nukem, players will hunt a wide variety of animals in numerous
missions that span the globe. True hunting skills and smart use of
equipment are required to track down the animals and survive. Each
mission will present new hunting challenges, from common prey such as
sharks, alligators, lions, gorillas and polar bears, to more unique
game like werewolves, bigfoot and rampaging T-Rexs. The prey will
exhibit realistic instincts such as anger, fear, hunger and pain, and
will use sight, sound and smell to avoid Duke's rampage.
The Gear
Duke packs an arsenal with more than ten weapons, including
hunting and sniper rifles, shotguns, crossbows, machine guns, and
pistols. Duke Nukem: Endangered Species also offers several of Duke's
past favorites, like the shrink ray, freeze ray and rocket-propelled
grenade, with weapons supporting a secondary, more potent firing
feature.
In addition to firepower, Duke will
also utilize a more typical inventory of hunting gear including a
scent masker, camouflage, weapon sound suppressors, animal calls and
scent attractors. Duke's famous sunglasses will feature a heads-up
display (HUD) to analyze local terrain layout, GPS information, and
animal targeting information. They will also serve as an optics system
with thermal and night vision, as well as feature an optical zoom and
motion detection radar. Additionally, players can request re-supply
airdrops, access mission logs and information, and consult compass and
wind direction.
Duke's Ego
Duke's voice and personality will remain intact in Duke Nukem:
Endangered Species. Players can expect the witty remarks and colorful
banter that have become synonymous with the Duke name. However, Duke's
ego will not be just for laughs this time around. Everything that Duke
does will have an impact on his ego. Success at putting down hostile
animals will feed his ego as well as his weapons and equipment supply.
Negative actions, like shooting non-threats or requesting too many
supply drops, will adversely affect his ego, as well as the
availability of weapons and equipment Duke can use.
About Action Forms LTD:
Action Forms Ltd. is a game developing company, founded in 1995 in
Kiev, consisting of talented professionals, who develop outstanding
game titles using their own revolutionary engines and creative tools,
combined with world's leading technological achievements. The
company's first tittle was Chasm - the Rift, followed by Carnivores, a
3D hunting simulation, Carnivores II and Carnivores Ice Age. For more
information on Action Forms, visit the company's Web site at www.action-forms.com.
3D Realms Entertainment:
Founded in 1994 and based in Garland, TX, 3D Realms focuses on 3D
action games primarily for the PC platform, and is best known for the
Duke Nukem series of games. Visit www.3drealms.com
for more information.
About Gathering of Developers:
Founded in Dallas, TX in January 1998, Gathering of Developers is a
developer-driven computer and video game publishing company, and a
wholly-owned subsidiary of Take-Two Interactive Software, Inc (NASDAQ:
TTWO). The company's mission is to be the worldwide leader in the
development and delivery of commercially successful computer and video
game software designed for a range of platforms. The company's
pioneering partners are industry leaders and proven hit makers 3D
Realms, Epic Games, PopTop Software, Ritual Entertainment, Terminal
Reality Inc and Edge of Reality. For more information visit Gathering
of Developers Web site at www.godgames.com.
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