Episode 2, Level 11 (Boss
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Overlord starts underwater. This
is a tie-in to the previous "regular" level in this episode, which
ends underwater. If you do not have scuba gear, you'd
better get out of the water quick. Head forward, and you will
need to go to the other side of the room where you will see a hand
imprint on the wall. Push it.
Once you push that, you will hear a
rather loud noise coming from behind you. Turn around, and you
will see the column in the middle of the room (we're still
underwater here) will have opened up, revealing an Atomic health.
This step isn't necessary, but you are going to need all the help
you can get in this level, so you'll want the health up.
Once you grab the Atomic health, you'll
want to surface from the water. When you do so, you will be in
a circular room, in the middle. There will be several enemies
you will need to take out. Do so. Once you've done that,
look for a door with an alien switch next to it. You will want
to open this switch, it unlocks the door.
Going through the door reveals a small
hallway with a door, but you likely will not get to see the door
much at first, because it is being guarded by a Battlelord.
You'll have to take him out (or draw him out of the room into the
circular room with the water) to get by. There is also
an exploding canister here which will take out a large section of
wall, so be careful you don't get caught up in that explosion trying
to take out the Battlelord.
After taking out the Battlelord, you
will go through the door he was guarding and find yourself in a room
near a waterfall. Don't follow the water, you need to go
up the ramp you see in the far side of the room.
After you make it up the ramp, you will
come to the second level of this room. Things will attack you
from all sides, so be prepared for a lot of combat. Once
things have settled down, make your way past the pod girl and the
eggs you see in the back of this shot.
This will lead you to another ramp, and
the way up to the top most level of the room. When you get up
there you will see some aliens guarding several captured girls and
Behind the hanging girls is a switch you
need to flip. This drops a forcefield preventing you
from getting to the final area of the level. Once you
have flipped the switch, you will need to make your way back down
the ramp you just used to come up to this part of the room.
When you come down the second half of this ramp, you will see a
grate on the wall (if it has not been blown out by previous gunfire
in the level).
Take out the vent cover, as well as the
lizard trooper that is hanging out back there. This will
reveal a passageway which had previously been blocked by a
forcefield. Go in there, and you will be looking out
over what appears to be a slow spinning fan.
The boss is in the chamber below.
So jump in here (the spinning fan almost never kills you). If
you are low on health, you might want to find some before you jump
in here, as this is a drop that can cause you damage.
Once you are in the Overlord chamber,
you will be surrounded by exploding canisters and slimer eggs.
Many (if not all) of the eggs will immediately hatch, and slimers
will come towards you. At this point you need to open
the doors in front of you. This will release the Overlord into
the room. You can use the exploding canisters to your
advantage if you draw the Overlord out into the room, and blow them
up. It won't kill him, but the more damage he takes, the
better. However, if you blow up the canisters before you
release the Overlord, it will usually take out the slimers.
You won't be battling slimers as well as the Overlord if you take
this route. Your choice on the canisters. There is
a health pack right by the door. If you pick that up, the door
will open. However, there's something that can really
help you in your battle with the Overlord if you do it before you
release him. Over to the left of the chamber room is a
crack in the wall. Jump in there:
When you jump in there, you will end up
in some water. Go all the way to the bottom of the water, and
you will find several items here that will be of use. There is
a jetpack (which can be used to go back up the fan drop if you run
out of weapons and health), a medkit, and a Devastator weapon.
All useful against a boss.
Make your way back to the boss chamber,
and release the Overlord. There is no special trick to beating
him, although circle strafing around him helps a lot. Just
shoot him more than he shoots you. :)
There is some ammo and health in the
room that the Overlord originally came out of, so if you can run in
there without being taken down yourself, you can pick up some useful
Once you've defeated the Overlord, a
cinematic will play, and you will be shown your stats for this
level. You will then be taken to Episode 3, Level 1, "Raw
There is a huge shortcut in this level
right in the beginning. It requires the use of either a
jetpack or steroids to complete, though. After you surface
from the water at the start of the level, you will see the following
vent cover. If you have the jetpack, merely blow out the
cover, and fly in there. This will leave you in the fan that
drops you into the boss chamber - you can bypass the entire level
and go straight to the boss this way.
The other way up there is to stand on
the back most part of a small ledge near the ramp. Use the
steroids, and run and jump up there. It is not as easy as the
jetpack, but you can get up there this way. If you don't
have either the jetpack OR the steroids, you're going to have to
complete the level the right way.