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The Apogee
Legacy
Past Pioneers
of the Shareware Revolution
Apogee Software has been around
since 1987, and while we changed the name we're generally known
by (to 3D Realms), the origins of the company are in the name
Apogee. We were involved with many developers back in those
days. Some of these folks have gone on to bigger things in the
game industry. Some are not working in the industry at all
anymore. But we've sought out as many of our old developers that
we could locate (some of which we haven't had any contact with
in a decade) for an interview series based on their time working
with us. It's been fun talking to these folks about their time
with us, and we hope you enjoy this insight into the developers
who helped found what our company is today.
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Jim Norwood (Bio Menace & Shadow Warrior) - Jan 9, 2006
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Keith Schuler (Paganitzu, Realms
of Chaos, Duke Nukem Forever) - Jan 16
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Karen
Crowther (Math Rescue, Word Rescue) - Jan 23
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Tom Hall
(Rise of the Triad, Commander Keen, Wolfenstein 3D, etc) -
Jan 30
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Frank Maddin (Crystal Caves,
Monster Bash, Shadow Warrior) - Feb 6
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Mike Voss
(Hocus Pocus) - Feb 13
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John
Passfield (Alien Carnage) - Feb 20
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Ken
Silverman (Build Engine) - Feb 27
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Lindsay
Whipp (Mystic Towers) - Mar 6
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Allen Blum
(Major Stryker, many others) - Mar 13
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Dave
Sharpless (Jumpman Lives!) - Mar 20
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Mike
Maynard (Blake Stone, Planet Strike) - Mar 27
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Andy
Edwardson (Wacky Wheels) - Apr 4
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Scott Host
(Raptor) - Apr 11
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Peder
Jungck (Secret Agent) - Apr 17
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Jason
Blochowiak (Xenophage) - Apr 24
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Mark
Randel (Terminal Velocity) - May 1
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Petri
Jarvilehto (Death Rally, Max Payne 1/2) - May 8
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John
Romero (Commander Keen, Wolfenstein 3D) - May 15
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Joe
Siegler (Rise of the Triad) - May 22
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Darren
Baker (Balls of Steel) - Jun 5
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Levelord (Duke Nukem 3D) - Jun
12
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Paul Schuytema (Prey) - Jun 19
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Series Finale - Jun 26
This series is a regular thing
on our website, with a new interview appearing each Monday for
you to check out.
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