Max Payne movie announced


FOR IMMEDIATE RELEASE
Beverly Hills, CA - August 9, 2001

Dimension Films, Collision Entertainment and Abandon Entertainment Acquire Rights to the Ground-Breaking Video Game ``Max Payne''

BEVERLY HILLS, Calif.--(ENTERTAINMENT WIRE)--Aug. 9, 2001-- Collision Entertainment, headed by Paul Rosenberg and Scott Faye, has acquired the film and television rights to ``Max Payne,'' one of the most highly anticipated video game releases of the last several years.

The hot property was optioned from game producer 3D Realms for both theatrical and television adaptation. Dimension Films will distribute domestically, with Abandon Entertainment handling international distribution.

``Max Payne'' debuted in PC format July 25 with an impressive preorder of more than 420,000 units worldwide. The game, which sold out instantly at stores, will be released this fall on Sony's PlayStation 2, with a Microsoft Xbox version due later in 2002.

``Max Payne'' was recently named ``Best of Show'' at this year's Electronic Entertainment Expo by no fewer than eight major industry publications. Produced by 3D Realms and developed by Finnish studio Remedy Entertainment, ``Max Payne'' is a stylish, urban, revenge-driven action game based in New York City's grimy underworld.

Payne is a DEA operative deep undercover, snared between avenging the mafia murders of his wife and child and being framed for the murder of a fellow agent. It's a dark and seedy tale of corruption and murder, blending the most popular elements from today's biggest box office thrillers with the latest in video game technology.

``We are excited to have the opportunity to craft the next successful video game icon into a larger-than-life film icon,'' said Faye of Collision. ``We are extremely fortunate to have a great creative partnership on this project with the game's creators, 3D Realms and Remedy Entertainment. We hope this will be the first of many creative collaborations.''

``Everything was tailored for `Max' to hit the big time,'' said Scott Miller, chief executive officer of 3D Realms Entertainment. ``Most developers and game publishers don't put a strong focus on characters like they should, but we took a different tack with `Max.' We feel that, with Collision's creativity and expertise, we have the next great movie anti-hero on our hands.''

Andrew Rona, co-head of production; Michael Helfant, senior executive vice president; and Michael Zoumas, senior vice president, development and production, are overseeing the project for Dimension. Faye and Rosenberg will produce for Collision. Marcus Ticotin, president and CEO, and Karen Lauder, president, will oversee the project for Abandon.

Helfant and Michael Marshall, senior director of business and legal affairs, negotiated on behalf of Dimension.

About Collision Entertainment

Collision Entertainment, a Los Angeles-based development and production company, is a joint venture between producers Paul Rosenberg and Scott Faye, Abandon Entertainment and Dimension Films (a division of Miramax Film Corp.).

As a diversified entertainment company, Collision will focus on developing franchisable properties for exploitation across all media, including film, television, animation, electronic games and the Internet. With the creative talent and experience of Rosenberg and Faye, and the financing and distribution of Abandon (foreign) and Dimension (domestic), the company is strategically positioned to create cutting-edge product in a variety of entertainment areas.

About Apogee Software Ltd.

Apogee Software Ltd., a.k.a. 3D Realms, based in Dallas, has been a leading PC developer and shareware pioneer since 1987, with 35 published titles, including the ``Duke Nukem'' series, ``Wolfenstein 3-D,'' ``Raptor,'' ``Terminal Velocity'' and ``Commander Keen.'' Current projects include ``Duke Nukem Forever'' and two Miramax movies based on ``Duke Nukem'' and ``Max Payne.'' (www.3drealms.com)

About Remedy Entertainment Ltd.

Remedy Entertainment Ltd., a privately held developer of action computer games and game technology, is based in Espoo, Finland. The company has developed its own leading-edge MAX-FX Technology(TM) internally. Remedy has developed one of this year's most anticipated games, ``Max Payne,'' for PC with this technology.

3D Realms, which has a track record of success in the industry, has produced ``Max Payne.'' Remedy is working with Rockstar Games on a PlayStation 2 port of ``Max Payne'' to be published by Take-Two Interactive Software Inc. Remedy Entertainment is also a major shareholder in MadOnion.com Ltd., which uses MAX-FX Technology in its 3D benchmarks (20 million distributed globally). (www.remedy.fi)

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