November 2005 Archives


November 29, 2005

Official Prey 360 Trailer Released

To follow up from the unofficial trailer we mentioned the other day we now have an official Prey trailer from 2K Games for you to download. Click on the screenshot below to head on over to Fileshack where you can download the official Prey for the Xbox 360 trailer.

Posted by Joe Siegler at 9:49 AM


November 18, 2005

Xbox 360 Prey Trailer out Monday

As most of you know, the Microsoft Xbox 360 console is being released in the United States on Tuesday. As has been previously announced, Prey will be released on that console (as well as on the PC). While the release date is still "When it's done", we do have something to look forward to that's a bit more concrete than "When it's done". :)

This coming Monday, the TV network G4 will be airing a 3.6 hour special about the release of the Xbox 360. They will be having live coverage from several locations around the US with several of their personalities such as Adam Sessler, Morgan Webb, Sarah Lane, and our old friend Geoff Keighley, as well as many others.

As part of their coverage, they will be having the world exclusive first look at Prey for the Xbox 360 in the form of an all new trailer.

Here's some text from G4 about the event:

It's an epic event: The launch of Xbox 360, Microsoft's next-generation video game system. G4 celebrates this milestone like no other network can with "Countdown to Xbox 360," a groundbreaking 3.6 hours of wall-to-wall coverage with live, up-to-the minute reports from Xbox 360 launch events across the country. Premiering Monday, November 21 at 9:00 PM ET / 6:00 PM PT, this unprecedented night of programming, hosted by G4's Adam Sessler and Morgan Webb, also delivers the ultimate buyer's guide with an in-depth look at the making of the 360 as well as reviews, tips and tricks for the first Xbox 360 games.

We're told that the Prey trailer is supposed to air between 10:45 and 11:15 PM Eastern / 7:45 and 8:15 PM Pacific. However, since this is a live special we can't guarantee a specific time, so you might want to tune into the whole program to make sure to catch it.

Click on the logo below to head to the G4 site for further information on this program, and make sure and look for the latest footage from Prey then!

Posted by Joe Siegler at 5:27 PM


November 18, 2005

Duke Nukem Mobile Newsflash!

A few weeks ago we brought you news about the two latest Duke Nukem Mobile games. Well, we've got an update on how they're doing. The games are keeping mobile carnage alive and well across the US!

  • Duke Nukem Mobile II gets the coveted spot for top-notch games apps- it is now a "Featured Application" on Verizon Handsets.
  • Duke Nukem Mobile 3D is in it's fourth week as a top ten "most in demand mobile game" on gamespot.com
  • Duke Nukem Mobile 3D is one ot the top 5 games in the " What's Hot" Category on Verizon.

If you want to check out more information on these games, check out our news story from a couple of weeks ago, as well as our pages for the games via their logos below:

Posted by Joe Siegler at 5:01 PM


November 14, 2005

Play Prey

We just today got final confirmation of an appearance of Prey on another game magazine. This one is Play Magazine, and is their December 2005 issue, which is due to hit subscribers' mailboxes this week, and newsstands the week after. They have much to say in this eight page cover spread, including more info about the game, some never before seen screenshots, concept art, and lots of other Prey goodness.

Here's a few quotes from the article.

"Prey's not just a first person shooter where you put the typical generic solider into a role, give him a gun and have him blast everything there is. There is progression to you as the character and you get to deeply play that part."

Regarding online maps, "You have to be aware of what's going on all around you," says Chris Rhinehart (project lead). "A guy could be running above you, could be right next to you on the wall, or you could be on the ceiling and drop in. We have some that focus more on spherical gravity stuff."

Dying doesn't really exist in Prey. "We're kind of sick of the whole save-crawl mentality. We just wanted to get rid of the whole dying thing. It totally takes you out of the immersion of the game."

The game is absolutely incredible to look at, packed with all kinds of scintillating effects, moody shadows, detailed shading, and giant chunks of all sorts of fascinating anachronistic technology.

The peek I've gotten so far would make any first person shooter fan wide-eyed with anticipation.

You're definitely going to want to check this one out when it hits newsstands in the next week or so. Hit your newsstand and look for the December 2005 issue of Play magazine!

Posted by Joe Siegler at 2:31 PM