Floating Fortress - Level 18 The next level in your
mission is a very large level that takes place in a harbor that has a huge battleship
ported that you must infiltrate. To do this, you will need to find three key cards.
When you begin this level, you find yourself
in a dual machine gun boat and there are enemies firing on you. Press the space bar to
enter the gun boat and use the machine guns to dispose of the attacking enemies. Ahead of
you is a lock which is blocking your path while using the boat. Drive the boat over next
to the small dock on your right and then jump out on top of it. Over toward the cliff,
near the crates there is a switch which activates the lock door. Also, on top of the
crates, there are shot gun shells and a Riot Gun. From where the Riot Gun is, you can make
a running jump over across to the other ledge. Now go back into the gun boat and drive
thru the opening and closing lock door. As you drive through, you'll see the huge
battleship ahead of you and more enemies on the boat. Again use the boat's guns and take
them out. Steer your boat around the back side of the battleship to your right and drive
all the way around it. When you drive around the front of the ship, keep driving around as
far as you can until the path between the ship and the wall is too narrow for you to go
any further with your gun boat.
Picture: Swim into this opening under the battleship.
Now jump out the back side of the gunboat
until you are about half way between the front of the battleship and your boat. Swim under
the water and you'll see an opening under the bottom of the battleship. Surface into that
opening and you'll rise into a flooded area with enemies inside. Shoot them all and gather
the shotgun shells, fortune cookie and Grenade Launcher and proceed south to the next
room. As you enter further into this room, the door will close behind you trapping you
inside. Now you'll have to perform a series of maneuvers to open the door into the next
room.
Picture: Activate the manual override switch and run for cover.
As you wade to the east, you'll see the top
half of a switch sticking up above the flooded room. Use the switch and the pump will
start running draining the flooded room ahead of you. Now wade over to the bobbing crate
over in the southwest corner of the room and jump on top of it and onto the next crate
above. As you walk forward, you'll see a red manual override switch. When you activate
this switch, an explosion will occur shortly afterwards so you need to find a safe place
from the blasts. After hitting the switch, go over by the partly exposed pump switch you
threw and stay there until the explosions are over. Now you'll see that the gate barrier
next to the pump is accessible. Jump up there and activate the switch and the door will
open into the next room.
The switch to the next room is plainly there
next to the left side of the door. When you open this door, a Serpent God is straight
ahead in a small cell. There are also Ninjas on the crates on the sides of this room. When
you open the door, don't enter the room. Stay close to the switch and first eliminate any
Ninjas you can see. The door will open and then close after a short time. Use this door to
shield yourself from all attacks. Now you should start firing at the Serpent God. Be
careful if using any weapon that will explode in front of you if you mistime the closing
of the door. After the Serpent God is eliminated, walk into the room and shoot any
remaining enemies until this room is clear.
Picture: The Serpent God is guarding the red key card.
In the cell where the Serpent God is laying is
a red key card you need to get. In order to get to this location, you need to jump on the
bobbing crate to your right just as you enter this room and then onto the crate platform
to the west. From here you can see another bobbing crate that is traveling toward you and
then back to the south. Jump onto this crate and time another jump from it onto the cell
where the red key card is located. Once you have the red key card, go back to the bobbing
crate and onto the crate platform. There is a hatch in the west corner that has a Missile
Launcher inside. Now walk over to the east where you will come across three switches.
These switches need to be activated in the correct combination in order to open another
switch to the right of them. The correct combination is the middle switch and the switch
to the right of it. Now a blue switch is exposed. Turn on this switch and a whirlpool will
begin in the water. This whirlpool is your exit from this room. Try to jump directly into
the center of the whirlpool and then dive down and then swim to the surface.
Picture: This is the correct combination of the 3 switches.
You should surface somewhere near the back of
the battleship. Make your way over between the ship and the huge dock until you come to a
platform with a ladder leading upwards. Climb the ladder and fight off the enemies on the
top. Now use the red key card to unlock the door next to it and open it.
The room inside of the door will have some
Baby Rippers that you'll will have to destroy. Once this room is cleared of enemies you'll
have to perform a complex set of maneuvers to open the next door. Just inside of the door,
you'll notice three crates of increasing height. You can jump onto the first crate from
the ground and from that crate to the next and so forth. On the ground to the north of the
middle crate there is a hoist platform in the down position. On the other side of the beam
to the north of the tallest crate you'll see the switch which activates this platform.
Once you activate this switch, the platform raise up. You have only a short amount of time
to accomplish a series of jumps to get to the switch which opens the next door. When you
hit the switch, run over to the crates and jump from the lowest crate to the middle crate.
Now turn to right, facing north and jump onto the platform. Next turn again to the right
facing east and jump onto the crate ahead before the platform lowers. Once you are on this
crate, jump once more to the next crate to the east and you'll see a blue switch which
activates the door you need to go into next.
Picture: This switch activates the platform.
This door leads into a large storage room.
Inside is a Shadow Ninja so you must prepare for his attack. This is probably a good time
to save your game. Once you have defeated the Shadow Ninja, turn to the south wall and hit
the switch there which will light up this room. There are a couple of events that will
trigger the spawning of more enemies in this room. One of them is climbing on the
forklift. The other is climbing on the broken turret. First jump onto the forklift and
enter it. Use the forklift to run over the spawned enemies. Once these enemies are gone,
drive the forklift in front of the tall crates on the east wall. Jump on top of one of the
masts of the forklift and then jump on top of the crates and get the missiles and shotgun
shells. You can see a toolkit on top of the crate on the south wall. Jump down onto this
crate and grab it. Go to the crates that are blocking the next door on the east wall and
activate the switch for the door. Now jump onto the turret and hit the space bar repairing
it and entering it. Use the turret's Railgun to shoot the spawned Female Warriors. Once
you have cleared these enemies, shoot the crates that are blocking the next door with the
turret and destroy them. Jump out of the turret and walk up the ramp and draw any enemies
there down into the large room. Again jump into the turret and use the turret's gun to
eliminate them.
Picture: After you get the blue key card, watch out for warping Baby
Rippers.
Walk back up the ramp into the room at the
top. You'll see the blue key card straight ahead of you. You'll also see a transporter to
the right of the key card. When you pick up the key card, enemies will transport into this
room and attack you. Position yourself to shoot them as they enter the room through the
transporter. Once the enemies stop warping in, it is safe to go back out through the red
key card door you entered.
Now you must infiltrate the battleship. Make a
running jump from the platform onto the ship. First secure the ship's topside by carefully
walking around to the front and killing the Female Warriors on the bow. Work your way
around the whole ship until it is secure. In the rear of the ship you'll see a stack of
cargo crates. On the east side of the ship to the north of the crates is a ladder which
leads to the blue key door. Use the key and enter the door.
Once inside you see a ladder leading up and to
the right a ladder leading down. Climb the ladder leading up into the ship's control room.
There will be enemies there to clear. Once this small area is clear, there is a Riot Gun
in a hatch near the top of the ladder inside this room along with Uzi clips and a gas bomb
near the front of the cabin. On the side where the gas bomb is, the battleship's guns can
be controlled as well.
Picture: You can use the battleship's main gun.
Before you drop down the ladder leading down,
you might want to save your game again because as soon as you drop down into the main part
of the ship, you'll be attacked by a Brown Ripper. There will also be Baby Rippers here as
well. Clear this area and hit the wall switch next to the ladder. Then walk past the TV
monitor to the kitchen to the south. Be sure to go into the freezer in the kitchen and
grab the fortune cookie to boost your health. There is also a dishwasher conveyer that has
some shotgun shells hidden inside you may need.
Now walk back to the door next to the ladder
and open it up and prepare to shoot all the enemies inside of this door. When you have
done this, go to the medic room to the left and grab the medkits and fortune cookie
inside. Now carefully walk north and watch for enemies. There is a locker room with
showers to your right. Inside of the lockers are Railgun rods and shotgun shells. In the
shower are grenades. There are also medkits between the showers and lockers.
Picture: The yellow key card is in the missile room.
Continue walking north through the hall.
You'll come to a hatch on the right side that has a Missile Launcher in it and the
bathroom is just past that hatch on the right as well. Continue down the hall until you
reach a set of double doors. These are the doors that lead into the ships missile room.
There will be Female Warriors guarding this room which you will need to dispose of. When
the room is clear, go to the far north end of the room and open the hatch and grab the
yellow key card. The phone in this room activates the missile making press which will
produce missiles for your use.
Picture: Use the phone and press a few missiles while you are here.
When you walk out of this room, enemies will
be waiting down the hall for you. Use your Missile Launcher with freshly pressed missiles
and clear your path. Now walk down the hall and head to the right. Walk into the barracks
and grab the armor in the chest as well as any other items you find. Continue walking down
the hall until you reach another hall heading to your left. Ahead of you is the yellow key
card door. Use the card and open the door.
You will drop down a ladder into a room and
the door leading into a hallway will open and then close again. Kill any enemies before
you proceed down the hall. There is also a hatch on the north wall that holds a Railgun
and a transporter that is not functioning to the east. Now walk thru the door heading west
and then open the next door into the ship's generator room. Watch for enemies and hit the
power switch to the right of the generator viewing window.
Picture: Now that the power is restored, use the teleporter.
Now walk back out to the transporter which is
now working. Walk thru the transporter and you'll warp into a room that has a switch near
the window. Hit the switch and walk back thru the transporter. Now head back up the ladder
and walk to the main hall and turn to your left. Hit the switch next to the door and the
door will open into the kitchen area. Walk around the kitchen until you come to the ladder
leading up and then turn to your left and open the blue key card door to the ship's
topside. Walk over to the east side of the ship until you come to about where the ship's
main gun is located. Turn to the east and dive down as quickly as you can to the bottom.
You'll see an opening ahead of you. Swim for it quickly. You enter a strong current inside
which will lead you out into the sea again. Quickly, swim up to the surface and get some
air. To the southwest, you see a structure that is on fire. Swim to it and you'll enter
the next level.
Picture: Swim quickly into the underwater shaft before you run out
of air. On
to Level 19
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