Contest #53: July 3 to 16, 1998


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The winning entry was submitted by Jon Wofford.  It was:

Duke proudly displays his idea for the "corporate sponsor deathmatch level".

Some of the others (in no particular order):

  1. "Got Milk?" (Close to 100 different people)
  2. Those Quakers sure cant call me Dookie after I finish all this!  (Ben Mohon)
  3. Here's the preview poster for Small Soldiers 2: Duke Kicks Some Ass.  (Mike Harris)
  4. Duke Nukem Forever under the Quake II Engine.  (Terri Oda)
  5. What are you, some cheerio eating, chex scarfing, trix stealing snickers eater? (Chad Norman)
  6. Due to finical problems, the Duke Forever team has ditched the Unreal engine and decided to make some sort of board-game.  (Bryan Fordney)
  7. (Duke chants) Cheerios, Cheerios, Snickers, Snickers, Chex, Chex, Trix, Trix. Rise my cereal bretheren! Let us take revenge on the world of giant programmers! No longer will you be mere objects!! (David King)
  8. These home brewed levels get weirder and weirder!  (Andy Lundell)
  9. How did the guys who thought up the setting for this picture get past the first grade?  (Craig McDaniel)
  10. Duke using his new experimental "Oprah Ray".   (Bill Walsh)
  11. The oddest part of this picture is that all the snickers were not already eaten. (Robert Engelhardt)
  12. After losing the part for "Small Soldiers," Duke takes some time between takes of a commercial for Alien Pops cereal, looking down at Cerealhenge and wondering where it all went wrong. (Brad Spitz)
  13. In a Pagan ceremony to God Duke, the malevolent Strawberry Druids of Oathenge prepare a sacrifice of virgin pistachios. (Matthew Lawrence)
  14. "Shake it, Candy!"  (Chad Norman)
  15. "...better hope GT doesn't get their hands on this picture,.after they find out what the developers are REALLY doing they will surely cut off all funding..." (Mike Nordick)
  16. Duke sets the bait to trap the dreaded "George" beast. Duke doesn't know that George could just eat his way out. (Brandon Grant)

In reality, this is the result (in our lunchroom) of what happens when developers have too little sleep and too much time.  It's one of the Duke Nukem Action figures presiding over a cereal-based recreation of Stonehenge.