Duke Nukem 3D Walkthrough

Flood Zone
Episode 3, Level 4

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L.A. Rumble starts off in an area that looks almost exactly like the area you were in when the previous level finished.   It is also a relatively small level.  It takes place around a large office building.  When you first start off, make your way down the tunnel, until you see an opening to your right.  This will lead you to the large open courtyard which comprises the outdoor portion of this level.  There are several pig cops here, both on the ground and on the ledges above.

It might be advantageous for you to spend some time shooting the pig cops that are above you on the ledges in the courtyard.  If you do not, they will be shooting at you the whole time you are out here.  When you do make it into the courtyard, you will come across a large black wall with the words "East Town Towers" on it on the far side of the courtyard.  It looks like this:

"East Town Towers" is a reference to id Software, makers of Doom & Quake (and other games).  At the time, id Software was in an office tower in Mesquite TX named "Town East Towers".  This is a reference to them.  You can see the resemblance to their real life building in this shot below.  It is of the real life Town East Towers via Google Street View:

Going up on the ledge on the bottom of the towers will set off an Earthquake, damaging part of the building.  When Duke sets off the explosions, it will explode, prompting a Dukeism saying "I ain't afraid of no Quake".  :) 

After you're done playing around with the id Software joke, make your way down to the right at the end of the courtyard.  When you make it to the corner, you will find a couple of pig cops hanging out with one of the prostitutes in the game.   Take down the pig cops, as they'll immediately try to take you down when you get there.  Once you've finished with them, make your way into the door to your right.

Inside the door, there is a small office to the right with a trooper in it, as well as some night vision goggles, and some health if you need it.

Next, you need to make your way into the back room, where you will see a huge, rather obvious crack in the wall.  This does not denote a secret, but the actual path forward in the level, as well as the blue key.  Go get the blue key first, but going into this room this will spawn some Enforcers behind you, so be prepared for combat.

After you blow up the large crack in the wall, a sequence of rocks will appear behind it, forming a stairwell.  Take it upwards into the next part of the building, which is a long corridor with some elevators to the left.  There will be some pig cops in here you need to deal with. 

When you get up here, there is a hallway to the right which leads to the locked blue door.  You can open the door if you wish, but this is not a particularly useful locked door, as it just leads to an area of the level you have already been in.   The blue door is another way to get in here if you did not blow up the big crack in the wall, but the way shown to you here is quicker.  Anyway, once you've disposed of the two pig cops here, you will see two elevators.  One to the left with a silver door, and one to the right which is broken.  If you go in the darkened one, you will get a devastator weapon (and not take any damage).  The other one is the way you want to go.  Open the doors, call the elevator, and take it up.

Once you get to the top of the elevator, take the short hallway out onto the roof of the building.  From here, make your way out onto the roof and go to the left side of the pillar on the roof.  Take out all the aliens you can see.  Some will be on the roof with you, and some will be across the courtyard in another building.  The ones on the other side aren't as important, but that is the way out of the level, and you'll have less combat later if you work on them now.

Once you have finished with the roof you are on, you need to turn your attention to the top of the East Town Towers building.  You will see several Enforcers over there, it would be best for you take them out now, as that is where you need to go.  From here you need to jump from the top of the building you are on to the spot marked by an X over on the Towers building.  Multiple Enforcers will not be a good idea here.

After you make the jump, you will need to make your way across the East Town Towers building into an open office window, marked by an X in the shot below.  When you land here, several sentry drones will make suicide runs against you, so make sure they don't kill you from the back.  Speaking of that, when you land on the platform just before going in the window, a fat commander will spawn on the other side of the courtyard and start firing at you.  Be careful.

Once inside the office area, you will pass a few cubicles, and come on a stairwell leading up.  Before you head up there, you may need to make use of the water fountain to your right to health up before going upstairs.


At the top of the stairwell is a room where several troopers and a few turrets will attack you.  Take them all out before you do anything else in the room, otherwise it will be time for you to die.

After you take out everything shooting at you, go grab the red key.  To the left of the red key is a cabinet.  Open it to collect some RPG & Devastator ammo as well as a few other items on a shelf.

Go stand behind the desk at the far end of the room, kick out the chair, grab the RPG, and then push the button on the desk.  This will temporarily open up a room on the side wall.  Before the door closes again, you need to go over there and get inside the room.

Inside the room are a couple of troopers, as well as the locked red key door.  Use the red key here, and it will unlock the "door" to your left (which looks like a set of wooden cabinets).  This will reveal a teleport.  Take the teleport.

The teleport will leave you in a small room with the exit directly in front of you.

Hit the exit be taken to Level 5, "Movie Set". 



L.A. Rumble Secrets

L.A. Rumble has only three secrets, but that is probably due to the size (or lack thereof) of the overall level.  The secrets can generally be retrieved in any order, you are not bound to the order shown here - but the flow of the level sort of makes you want to get them in the order below.   These are the areas that are recognized as secrets by the game.  There are a few other areas that are not recognized by the game as secrets.  This secrets area will only show the "true" secrets in the level.

Secret #1: Hidden area

The first secret is right near the start of the level.  When you first come out of the initial passageway, but before you make it into the courtyard, you will see a crack on the wall to your right that looks like this.  Shoot it (and back up), and a large area will open up behind it.

Once you go in here, you will see a lit area in the middle with a freezer weapon.  Go into the lit area shown here to collect the first secret in this level.

If you keep going past the freezer area, you will come across a way to walk around the ledges that are high up surrounding the courtyard.   There are no secrets this way, but there is a lot of ammo if you follow this way around.

Secret #2: Now That's a Knife!

The room where the blue key is holds the second secret.  On the counter on the wall opposite the key, you will see a knife on a counter.  Search on the counter there, and a room will be revealed with an Atomic health.  Go in to get the health to get the second secret of this level.

Secret #3: Painted Devastation

In the room near the end of the level, you will see the red key.  To the right of the red key is a painting on the wall.  If you "use" the painting, it will raise revealing a secret area with some Devastator ammo.  Go in there to get the ammo, as well as the final secret for this level.

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