August 2006 Archives


August 30, 2006

Prey v1.1 PC Patch Released

Today 3D Realms & Human Head have announced the release of the v1.1 patch for the PC version of Prey. You can download the patch for free from our Prey downloads page here.

Here is a list of what's changed/fixed in the patch, from the changelog provided by Human Head:

  • Multiplayer bandwidth optimization to allow better play on higher latency connections
  • Fixed projectile effects not showing up on dedicated servers
  • Fixed crash at startup due to time/date validation on some systems
  • Fixed crash at startup due to querying old OpenAL drivers
  • Fixed an occasional crash on the dedicated server
  • Fixed a crash when using image_usecache cvar with very big textures. Textures whose lowest mip map doesn't fit will be default texture. This was causing a crash when a modified prey was loading "Mother's Embrace".
  • Fixed a crash on some machines when reading savegames.
  • Some timedemo features not appearing if you restart prey between record/playback
  • Added widescreen resolutions to menus
  • Updated multiplayer browser to fix servers not showing up due to DNS resolution
  • Updated multiplayer browser not keeping join button up to date when server summary wasn't the active tab.
  • Updated multiplayer browser so punkbuster icons show up in their column properly
  • Updated multiplayer browser so mod games' icons show up properly updated multiplayer browser so server scanning is more consistent on slower connections
  • Fixed multiplayer weapon exploit
  • Bumped network protocol version. Unpatched games will not be able to play online with patched games. This means that if you are playing v1.0, you can not play against or on servers running v1.1 (and vice versa).

This is a tech/bug fix patch, there are no new game play elements in this update. Please note that the previously announced "new content" (maps, multiplayer skins) is not part of this update, and will be made available at a later date.

Customers who have purchased Prey through Triton should NOT use this patch. Triton customers will be updated through the Triton system. You will be notified that an update is available when you run the game, and will be asked at that time to update; Triton will handle the rest.

Please note that if you use this patch, the dedicated server files will also need to be updated if you are already using them. The Windows based version of the files are included with this patch. The updated Linux server files can be obtained here. The existing server files that were released in mid July are for v1.0 of the game, and will still work for that version, but the v1.1 patch requires updated server files.

Special Thanks to ZeTortue for bug testing.

Posted by Joe Siegler at 11:00 AM | Discuss this story on our forums


August 14, 2006

3D Realms is in the toilets

At least according to men's magazine Maxim, we are.

They recently ran a story entitled "The 12 Greatest Videogame Toilets of All Time", focusing on, of all things, the best toilet usage in videogames. It's quite silly, and of course, 3D Realms placed pretty well in the list. In fact, we had three entries in the article, a full 1/4 of the entire list! :) Anyway, here's what they had to say about games we were involved in:

Prey: Ranked #12

This toilet looks like Kirstie Alley and Bruce "Hollywood Squares" Vilanch were trying to spell out the words STAR JONES on it with their rectums after a midnight Arby's run. Forget trying to clean this place: Just scatter some jet fuel, light a match, and move to the next-closest state.

Max Payne: Ranked #9

Ask Elvis: There's no shame whatsoever in dying on a toilet. None. But dying while wearing silly underpants? Let's just say that this just-shotgunned guy has brought much shame on his house. Much shame.

Duke Nukem 3D: Ranked #1 Best Toilet!

Duke was the first game to dive headfirst into the murky, log-filled virtual septic tank. We were thrilled when we popped open stalls and found random aliens dropping a load of gravel. Maxim Tip: Pop the alien in the head, bust up his toilet bowl, and then take a big hearty drink of toilet water for a health boost.

Head on over to Maxim's site now and read up on all the greatest toilet action!

Posted by Joe Siegler at 12:57 PM | Discuss this story on our forums


August 11, 2006

Prey Weekly... Er... Monthly Update #24

Hi all -- Welcome to the latest edition of the Prey Weekly update. Er, hasn't really been weekly for the past few weeks, though.

Things around here have been busy, but not nearly as busy as when we finished Prey. What have we been up to this past month?

Well, we've still been settling into our new offices; preparing the Prey patch and additional content; we had a fantastic Prey release party; many people have been taking vacations and sabbaticals (after you've been with Human Head for six years, you're granted an extra month off vacation. A lot of people are exercising that vacation now that Prey is done); and we're preparing for future projects (training, rethinking the design process, etc).

Prey Release Party

On July 20th, we threw a rockin' Prey release party in downtown Madison at the historic Orpheum Theater. More than two hundred of our closest friends and business associates attended, socialized, drank a lot and generally had a great time. There was an eight-player Xbox360 set-up for people to play deathmatch that was constantly busy throughout the night. Music was provided by Kid Beyond who was amazing! The things that guy can do with his voice were simply insane.

Overall, it was a damn fun night. Huge thanks for the group here who set the whole thing up, and a huge thanks to everyone who attended and helped us celebrate this monumental occasion.

Big thanks to Scott and George for attending as well. Although George's camera should be banned from all future parties where there's booze involved! :) We'll try and get some pictures online if we can pry them from George's hands. :)

Prey v1.1 Patch

We're currently working on a 1.1 patch for Prey to fix several bugs and a couple of additions. Here is the (not final) list of changes:

  • Fixed a crash at startup on some machines
  • Fixed an occasional crash on the dedicated server
  • Fixed a crash when using image_usecache cvar with very big textures. Textures whose lowest mip map doesn't fit will be default texture.
  • This was causing a crash when a modified prey was loading "Mother's Embrace".
  • Fixed a crash on some machines when reading savegames.
  • Some timedemo features not appearing if you restart between record/playback
  • Added widescreen resolutions to menus
  • Updated multiplayer browser to fix servers not showing up due to DNS resolution
  • Updated multiplayer browser not keeping join button up to date when server summary wasn't the active tab.
  • Updated multiplayer browser so punkbuster icons show up in their column properly
  • Updated multiplayer browser so mod games' icons show up properly
  • Updated multiplayer browser so server scanning is more consistent on slower connections
  • Fixed multiplayer weapon exploit

Venom is working on a 360 patch for Prey which will address the network lag issues on the 360 as well as fix several bugs there as well.

No ETA yet on the release of either of these patches, other than we hope to have them resolved and out very, very soon.

New Content for Prey

There's also new content for Prey coming soon -- still in the process of finalizing the new maps. We've read online that some people have requested maps that function well as 1v1 maps. So, we've taken that to heart and have been working on four maps that work better with a smaller number of people 2-4 players. Of course, you can still play with more than four in the maps, but they can get pretty insane.

Also, we're adding in six new player characters:

- Four female characters: Jen, Elhuit, Mother, and Becky (the blond victim you see occasionally on slabs in the single player Prey)
- Two Hunter characters: Hunter and Elite Hunter

Similar to the 1.1 patch, no ETA on the release on this, other than soon. We're still working on finishing the maps and play balancing them. We'll announce the release date for this, once we're closer to final. Watch 3DR's page, or Prey.com for that info.

Yes, this additional content will be released on the 360 as well. Further details about possible points cost of the extra content for the 360 has yet to be determined.

Well, that's all for now. We'll definitely keep everyone posted on the status of the patch and of the new content.

Until next time, stay out of trouble.

Chris Rhinehart - Prey Project Lead
Human Head Studios



Click the screenshot to watch Prey in action on the videos page!

Visit our Prey Downloads Page to get the PC Demo!
Visit Xbox Live Marketplace to download the Prey 360 demo!


Additionally, if you are a gaming news website, and wish to be updated directly with notification of these updates, please email us with a link to your website and a request to be added, and we'll email you with the next update.

Posted by Joe Siegler at 12:47 PM | Discuss this story on our forums


August 10, 2006

A Retelling of Prey

There's a really cool Sims style of game out called "The Movies", in which you can direct your characters and make a movie out of the actions in the game. The game allows you to export the videos/films you make in the game, and share them with others. That is what we're bringing you here.

Prey fan Urafaerie has posted this video on our forums. It's entitled "A Retelling of Prey Part 1" done in "The Movies". It's quite funny, although if you haven't played the game, you might not understand some of the jokes in it. But if you have, it's most definitely worth checking out!

You can watch via the embedded video below, or head to Youtube's page for the video.

Posted by Joe Siegler at 4:40 PM | Discuss this story on our forums


August 5, 2006

Prey's Music Composer Nominated for MTV VMA

Here's your chance to make video game history! GameTrailers.com and MTV are proud to announce two new MTV Video Music Awards to be presented on MTV's Overdrive during the world famous VMAs - "Best Video Game Soundtrack" and "Best Video Game Score." GameTrailers has selected five nominees for each category, and you decide who wins by casting your vote now! So what are you waiting for? This is your chance to participate in the first ever video game related VMAs!

Why are we telling you this? Well, it's because Prey composers Jeremy & Julian Soule have been nominated in the first ever videogame category for the MTV video music awards show. Now they're not nominated for Prey, but they are nominated for the music they did for another AAA title; that being The Elder Scrolls IV: Oblivion.

If you are a fan of either Prey or Oblivion, head on over to this link and vote for Jeremy & Julian Soule. The winner of this award is directly chosen by you - that's right, it's a popularity contest, so head on over to gametrailers now and vote! Voting ends on August 28th, and the show airs on August 31st.

Additionally, if you're a fan of Prey and haven't checked out their soundtrack, you can get your own copy right now over at DirectSong's Prey site.

Posted by Joe Siegler at 1:33 AM | Discuss this story on our forums


August 1, 2006

Official Prey Wiki Launched

Available now is an information wiki from Human Head, Venom, & 3D Realms. It's available here. This is a non editable wiki (which means it's only editable by us).

It's purpose for existing is to disseminate information about the game to the public from the developers. Not a general Wiki like Wikipedia where everyone can edit pages.

The first batch of information from Human Head is available now. This consists of some tutorials on how to use Preditor to do various things. There is also some general information about the gamee, plus a copy of Lon Matero's excellent "History of Prey".

Future updates will include information about patches, more tutorials, and other relevant information from the developers. Check it out today!

preywiki.png

Posted by Joe Siegler at 5:54 PM | Discuss this story on our forums