April 1998 Archives


April 28, 1998

Joe Siegler Goes Mad With Digital Camera!

In a photographic frenzy, Joe Siegler raided the Duke Nukem Forever offices and starting snapping shots. The Duke guys, having not seen bright light in many moons, were naturally startled and alarmed. Here are some shots of the results of Joe's abrupt and unwelcome appearance in the Duke hole.

Allen Blum

Chris Johnson

Keith Schuler

Ruben Cabrera

Gus

Posted by Joe Siegler at 1:27 PM


April 27, 1998

Possible Duke Nukem Actor Found!

Searching high and low for an actor for the Duke Nukem movie has been difficult to say the least. Finally, we heard a faint voice from across the room. "Um guys, I think I can play Duke." We turned and looked at the tall, lanky form of Keith Schuler (map designer for Duke Nukem Forever).

Not wanting to hurt his feelings we said "Sure Keith, go dress like Duke if you want to." Witness the results, although we think Keith has gotten a little carried away with the "Keith Nukem" thing.

Posted by Joe Siegler at 1:00 PM


April 23, 1998

George Broussard Duke Nukem Forever Interview

There's a short interview with George Broussard now online at VRGN Gamer's News. George talks briefly about Duke Nukem Forever there, including a few things that we have planned in the way of customization. Thanks to 3D Portal for letting us know it's there.

Posted by Joe Siegler at 1:00 PM


April 23, 1998

Scott Miller Interviewed about the Waiting Game

David Laprad of the Adrenaline Vault has written another excellent article about a side of the computer gaming industry that everyone has an opinion about. "Why do games take so long to be released?" Here's the beginning of David's article:

What is the greatest source of frustration for game players? Is it buggy software, rising prices, or the rapid evolution of costly hardware? No, though these are pressing concerns. What about Internet lag, operating system conflicts, or your wife insisting on checking her e-mail when you are deathmatching because she wants to go to bed. Never mind that you are winning; she also wants you to put the kids down, turn on the front porch light, and...Ahem. Never mind. You are getting colder, but again, these are viable considerations.

Let me give you a clue. In fact, if you play 3D action games, this should be a no-brainer. Tell me, comrade, if this sounds familiar: "Our game will be released when it is finished."

Scott Miller is quoted extensively in the article, and you might get some insight into why these things take as long as they do by checking out the article.

Posted by Joe Siegler at 1:00 PM


April 21, 1998

New Duke Nukem Action Figures

Resaurus, the folks who brought you the Duke Nukem Action figure line have been working on three additional action figures, this time enemies from Duke Nukem 3D. The three that they are working on are the Battlelord, the Pig Cop, & the Octabrain. Thumbnail shots of the heads of these characters are shown below.

If you click on any of the pictures here, you will be taken to the index page for these three aliens on the Resaurus site. On these pages, you will see full shots of them, plus the weapons they have. Make sure to keep it here for the latest on these action figures. If you'd like to see Resaurus' full line of Duke Nukem Action figures, click here.

And remember, they'll be out "when they're done". :)















Battlelord Pig
Cop
Octabrain

Posted by Joe Siegler at 1:00 PM


April 17, 1998

Classic Downloads

C|Net's Gamecenter is running a special called "Classic Downloads", and their pick for the day is our game, Alien Carnage (it's also listed there as one of their most popular downloads).

If you'd like to see what Gamecenter has to say about Alien Carnage, click here.

Posted by Joe Siegler at 1:00 PM


April 8, 1998

3D Realms Goes to the Races!

id Software rented a local drag strip in Ennis Texas for an afternoon and invited a couple of us to go. We've scanned in some pictures, and have put together a page detailing the event. Make sure to check out our Caught on Camera! for these snaps.

Posted by Joe Siegler at 1:00 PM


April 8, 1998

Apogee FAQ Changes Location

Sam Stoddard's excellent Apogee FAQ has moved. The HTML version of the FAQ is now here: http://www.rinkworks.com/apogee. Sam's FAQ on Apogee is the definitive source of info on us and our games. If you've never read it, you should check it out.

Also, make sure to check out our FAQ area, which has an ASCII version of Sam's FAQ, as well as FAQ's for many of our specific games!

Posted by Joe Siegler at 1:00 PM


April 6, 1998

Duke Nukem Time to Kill Preview

As we told you on Friday, Geoff Keighley at Gameslice has done an excellent preview of the Playstation game, Duke Nukem: Time to Kill. Geoff has done several excellent reviews of our games in the past, and this one is no different.

Featuring 10 pages of review, plus loads of new screen shots, and one or two things you probably didn't already know (even if you've read every single other preview online), his preview can be read by clicking here. Make sure to check it all out, this is a preview not to miss.

Posted by Joe Siegler at 1:00 PM


April 6, 1998

Duking it out in Dallas

Andy Patrizio of TechWeb has written an article about the local gaming industry here in Dallas, TX. In it, he talks about how the game companies in this area are different from others such as Acclaim & Electronics Arts. In the article, Scott Miller says, "This is definitely a young person's industry, especially if you're going to put in the long hours and be dedicated".

Furthermore, Scott Miller talks a little about the formation of Apogee 10 years ago, and some of the things that have happened to us over that time, including the appearance of several other developers.

Posted by Joe Siegler at 1:00 PM


April 3, 1998

House of Mouse

The House of Mouse is a page dedicated to one of the most popular input devices around: the mouse. The mouse isn't just for pointing and clicking anymore� it's for aiming and killing your opponent. The House of Mouse helps you get the most out of your mouse in first person shooters.

"The House of Mouse dedicates itself to enlightening the unbaptized masses of gamers who play 3d games with a joypad, a joyless joystick, or (gasp!) a keyboard," House of Mouse High Priest, kolinahr, says. "In other words, the House was built to spread the gospel of the mouse.

Posted by Joe Siegler at 1:00 PM


April 3, 1998

Time to Kill Previewed

Gaming Age has a short but very visual preview of the game Duke Nukem: Time to Kill on their site. From their review:

Time to Kill sounds like it's going to be hot, and should serve to satiate the legions of Duke fans still calling for Duke Forever.

In addition, the preview has a ton of screenshots, so make sure to check it out! You can get there by clicking on the logo here.

In other Time to Kill news, Gameslice will be having a Duke Nukem: Time to Kill preview available Monday. Make sure to check out Gameslice for the latest!

Posted by Joe Siegler at 1:00 PM


April 3, 1998

Duke Nukem is a Top 10 Most Important Download

CNet's Gamecenter recently ran a special on what they called "The Top 10 Most Important Downloads of All Time". In this special, the original Duke Nukem game placed at #5. The article had this to say about Duke Nukum:

* Duke Nukem was originally Duke Nukum (gasp), a side-scroller with all the attitude he could muster before sound in PC games made it to 16 bits.
* Though he may be 2D, Duke still brings a tear to our eye. My how our boy has grown up to be a man!

On the page, they offer both Duke Nukem I and Duke Nukem II for download.

Furthermore, Wolfenstein 3D placed at the Number One spot! They had this to say about Wolfenstein 3D:

* No other game (at the time) gave you the feeling of actually "being there" like this one.
* A "3D" first-person shooter that took gaming violence to a new level.
* The action--complete with hidden rooms, pouncing German shepherds, nasty Nazi guards, and SS troopers--was like nothing we had seen before.
--------

Posted by Joe Siegler at 1:00 PM


April 2, 1998

Balls of Steel Reviewed!

* Wildly Entertaining...best pinball game ever!"
* "What I had before me was a game that was worth marveling at, easy to play, quick to load, and a HECK of a lot of fun."
* "Balls of Steel is an excellent game and deserves to be added to your collection as soon as possible."

These are just three of the quotes from a review of Balls of Steel by blankgaming.com. They have designated Balls of Steel their "Game of the Month". If you'd like to read their full review, click here. If you'd like to get more info about Balls of Steel, visit our Balls of Steel pages.

Posted by Joe Siegler at 1:00 PM


April 2, 1998

3D Realms is a Featured Site!

Our Web site has been picked as a "Featured Site" by Prime Web. Prime Web is the company that manufactures the software we use for our forums here, called "The Ultimate Bulletin Board". If you'd like to check out their site, click on the graphic to your right.

If you'd like to visit our forums, click here.

NOTE: Prime Web has changed their name twice. They were known as Infopop for a very long time, then changed their name to Groupee, Inc.

Posted by Joe Siegler at 1:00 PM