May 2002 Archives


May 31, 2002

Duke Nukem Advance Best FPS of Show

We were just informed that the forthcoming Duke Nukem Advance title was named "Best First Person Shooter" for the Gameboy Advance at the recent E3 show in Los Angeles. The IGN site posted their GameBoy Advance awardsrecently, and in it, Duke Nukem Advance got it's award! Here's what IGN had to say about it:

Wow. After seeing super early shots of this game back in September, we had no idea that Duke Nukem Advance would turn out this good. It's everything the PC Duke Nukem 3D was back in the day, but in handheld form...and that, folks, is a very good thing.

We will have more on this title shortly, but we thought you'd like to see this award. For those of you with a Gameboy Advance, make sure to check it out when it's released (which is "When it's done"). IGN does have some more information about the game available here, and Amazon.com is also taking pre-orders on the title, but again, we cannot vouch for the release date they have listed there.

Posted by Joe Siegler at 4:50 PM


May 24, 2002

Duke Nukem: Manhattan Project Reviews

The reviews are starting to roll in on Duke Nukem: Manhattan Project, and they're really glowing! positive! Here's a couple to whet your appetite.

First up is a review from the website lonegamers.com - Here's a bit of what they had to say:

Duke Nukem is back and that hardcore action is pumping through my CPU faster than Randy Johnson's fastball crosses the plate.

The things that count are good, though, with Duke moving smoothly across rooftops and the details around him fine.

The sound is definitely an entertaining part of the game - as it has been in all of the Duke games. You will hear some funny comments, some harsh ones, and some downright rude ones.

Overall: This is a definite purchase at the reasonable price it is on shelves for.

Second up is a review from elited.net. Here's some of what they had to say:

Duke Nukem: Manhattan Project is visually pleasing. The architecture was well done. Throughout the entire game you note the attention to detail, and, if you pay close attention, you will see some graphics from the original Duke Nukem.

DNMP gives you heart pumping - entrancing music to play to. And Jon St. John brilliantly does the voice of Duke Nukem once again.

Duke Nukem: Manhattan Project will suck you in without you realizing that several hours have gone by. This game comes as a fresh breeze in today's jungle of realism and hype. It brings a makeover to what we remember from the platform games of old, and the gameplay is refreshingly simple and easy to learn.

If you haven't checked out Duke Nukem: Manhattan Project yet, you can learn about it by checking out the official site here. It's out and about now, so drop by your favorite software store and pick up a copy. If they don't carry it, ask 'em why not and then go buy it somewhere else!

Posted by Joe Siegler at 3:50 PM


May 24, 2002

Duke Nukem: Manhattan Project In Stores!

We actually started getting reports over the weekend that it's been in stores since last Friday, but the official street date was Tue the 21st. If you were thinking about it, head to your local store, and pick up a copy. We've also heard some reports of stores saying they weren't carrying it - if your store is one of them, tell 'em about their loss of business and head somewhere else and buy it, or you can buy it online from Amazon.com.

For more info about the game, please visit the official site here.

Posted by Joe Siegler at 3:00 PM


May 22, 2002

Max Payne 2 Announced!

The much anticipated sequel to last year's smash hit Max Payne has been announced at E3 today, and guess what? It's "Max Payne 2". Take 2 announced today that Rockstar Games, in conjunction with Remedy Entertainment, has begun development of Max Payne 2, a sequel to the blockbuster hit Max Payne. 3D Realms will be producing Max Payne 2, as we did with the original Max Payne.

Originally developed for the PC by Remedy Entertainment and produced by 3D Realms, Max Payne debuted as an award winning and top selling PC game in July 2001. PlayStation�2 and Xbox(TM) versions of the game were shipped in December 2001, and both achieved immediate critical and commercial success. Global shipments of the Max Payne franchise have exceeded 2.75 million units to date.

Max Payne 2 is expected to ship in calendar 2003.

That's a quote from the full press release, which can be viewed on our site. Fans of Max Payne will be glad to know that there will be some continuing adventures for Max!

Posted by Joe Siegler at 3:00 PM


May 17, 2002

Duke Nukem: Manhattan Project Ships!

Available this morning is a short press release from ARUSH Games commemorating the fact that Duke Nukem: Manhattan Project is now shipping! Here's a small except from the full press release:

DNMP is a PC platformer that hearkens back to the classic days of gaming, but with the visuals and polish of today's games, and is set in a fully 3D environment. Starring one of the most recognizable video game characters in history, Duke Nukem, DNMP is edgy, fast action at its best. The game doesn't pull any punches, and stays true to Duke Nukem's trademarked attitude throughout eight huge NY themed areas as he rescues babes and blows away mutants.

Check out the full press release here, or better yet - check out the game itself! You can order it here (through Amazon.com).

Posted by Joe Siegler at 1:30 PM


May 16, 2002

Duke Nukem: Manhattan Project Available for Ordering!

As we reported last week, Duke Nukem: Manhattan Project went gold. Well, we can now give you a street date. After speaking with the CEO of ARUSH (the folks making it), we can say that the street date for the game is Tue May 21st.

You can order it now by clicking on this banner graphic you see here. For more info on Duke Nukem: Manhattan Project, check out this page today!

Posted by Joe Siegler at 5:00 PM


May 9, 2002

Duke Nukem Goes Gold!

No, not Duke Nukem Forever... It's Duke Nukem: Manhattan Project. It's gone gold (actually went gold last night), which means it's off to duplication, and should be in stores in a couple of weeks. This is a great FUN game, and is the best licensed Duke Nukem game to date. For more info about this going gold, you can check out George's plan file update on it, or visit the official site for more details.

Posted by Joe Siegler at 10:00 AM


May 8, 2002

A View to a Kill

Bad James Bond joke aside, there's a pretty cool article online over at PC Gamer's site entitled "A Third Person View to a Kill". In it, the "war between 'firsties' and 'thirdies'" is discussed, with the article's thrust saying that Max Payne is at the foreground of this battle.

For those who didn't pick up on the reference, this is a discussion on whether first person or third person style games is preferred. The article talks to Petri Jarvilehto of Remedy about Remedy's decision to use third person instead of first for Max Payne. Here's a bit of what he had to say:

Anxious to get to the bottom of it all, I contacted Petri Jarvilehto, project lead at Remedy. Surprisingly, a first-person perspective was never a consideration for Payne: �We felt that third-person would differentiate the game from a zillion other action games and give us more new elements to work with.�

There's some pretty interesting stuff in this article - check it out!

Posted by Joe Siegler at 3:15 PM


May 8, 2002

Waiting for Duke Nukem Forever

3D Action Planet has a pretty cool article online at the moment called "Could Forever be worth the wait?" It's an article that talks about waiting for Duke Nukem Forever, and has a pretty cool outlook on it. It talks about Duke Nukem 3D, anticipation for DNF, other games that have come out since Duke3D, etc. It's a pretty good read, so go check it out. No quotes from this one, as we don't want to pick out anything in particular from this article, you should just go read all of it.

Posted by Joe Siegler at 3:15 PM