August 2008 Archives


August 26, 2008

More Duke Nukem 3D Xbox LIVE previews are out!

As promised yesterday, several more previews of Duke Nukem 3D for Xbox LIVE Arcade are out. We're here to bring you three of them. Let's just get straight to it..

Teamxbox.com:

First up we have a preview from Teamxbox.com, which follows up from their interview with George Broussard from yesterday. This preview has a lot going for it, including a couple of gameplay videos, screenshots, the works! These aren't all the same screenshots that you saw in the Shack preview from last night, so you'll want to check 'em out. The gameplay videos are good for those who aren't terribly familiar with the game, as they show actual gameplay in the first two levels, and not just video of the new features.

Here's a few quotes from this preview:

I can see that someone finished the first level in a bit more than 13 seconds…but the little camera icon indicates that the clip of the player’s action is available, so I can pull it up and view what was done to get that time.

Multiplayer is also supported in Duke 3D in a number of ways, both through Xbox Live and System Link for up to eight participants. In addition to the everyone-for-himself DukeMatch, there’s also an eight-player cooperative mode that should be pretty wild—especially if you have friendly fire turned on.

Among the weapons you can use are your default pistol, a shotgun, a grenade launcher and pipe bombs. Cooler fare includes a “Microwave Expander,” which blows up enemies from the inside out. My fave is the Shrinker, which reduces a foe into something you can literally stomp out with your shoe.

IGN.com:

Second, we have a preview from IGN.com. IGN's preview is heavy on game videos, with four of them in all. They cover plenty of ground, ranging from topics like tipping a stripper, usage of the replay system, & other gameplay stuff. Here's some quotes from their preview, which can be viewed here.

Quotes:

I have to say that I was amazed how well Duke holds up after a dozen years.

The controls don't feel limited as in some other shooters of yore and 3D Realms really did throw everything and the kitchen sink into this game. There's something incredibly satisfying about putting your boot through an alien's face.

Want to know how someone finished the first level in under a minute? Now you can watch and learn. Not sure where a secret is located? The score leader probably found them all, so watch his run and see where things are located.

Official Xbox Magazine:

Finally, we have a short preview from the official Xbox Magazine website. Here's a bit of what they had to say...

The Arcade rebirth brings a wealth of new features to the table, including eight-player online co-op and Dukematch, recordable and uploadable user gameplay clips, Vision camera support for multiplayer lobbies, and – get this – TiVo.

We've played the Arcade version, and the good news is that it holds up just fine. The controls are just dandy, with the gamepad steering Duke around about as well as the mouse and keyboard did.

The game itself is still fun too, its memorable level design and weapons withstanding the test of time.

We will continue to bring you more previews as they pop up, as well as our own page here on 3drealms.com for the title.

Posted by Joe Siegler at 9:34 PM | Discuss this story on our forums


August 26, 2008

Duke Nukem 3D Xbox LIVE Arcade Shacknews Preview

The first of the Duke Nukem 3D previews has hit the web! Available now over at Shacknews is their "Hands on" with the game. They go into several parts of the game, but talk at length about the replay system. They also hit details on the Dukematch matchmaking, how the game plays on a console, and much other coolness. Here's a few quotes from their hands on preview..

Considering that Duke 3D never had an ubiquitous online matchmaking system, Xbox Live should provide fans with the best multiplayer experience in the game's history.

As for the game itself, it's Duke Nukem 3D. On the surface, it's all about babes, explosions, and catchphrases. But beneath that superficial crust is some excellent weapon and level design.

The port's new replay feature will go a long way toward justifying this purchase for the latter group (Duke veterans). Simply stated, Duke 3D XBLA is always recording as you play, saving every second of your current run.

In addition to the preview, they have a two minute video showing you the replay system in action. They also have a bunch of screenshots showing various things in the game, one of which is how the Live camera is used in multiplayer lobbies!

We know you don't want to read about it here, you want to go read the whole thing. So go hit Shacknews now.

Come get some!

Posted by Joe Siegler at 12:06 AM | Discuss this story on our forums


August 25, 2008

Duke Nukem 3D Xbox LIVE Interview

As we announced last week, Duke Nukem 3D is coming for Xbox LIVE Arcade. We're here to tell you today of a link you will want to read. The gaming news site "Team Xbox" has an interview up with 3D Realms' George Broussard.

George goes into quite a few of the really cool new details on the game, including the user clip system, the rewind feature, and much more... You can read the complete interview here, but here are some quotes for you to check out first...

"Q: What do you get with eight-player co-op?

A: What’s better than drinking beer on a Saturday afternoon and playing co-op shooters with your buddies? Simple as that. The old game supported it and we’re really excited to open it up over Xbox Live and the Internet for the first time (versus playing on a LAN).

Q: Unlike many “classic” games brought to XBLA, you did a lot to freshen up Duke 3D and take advantage of the Xbox 360’s capabilities. How did the hardware and some re-coding time enable you to buff up your hero’s world?

A: We definitely put a lot of work into the game. It would have been simple to just port it and ship it, but people kept suggesting cool ideas and we just had to do them. Some of it was hardware, as in being Xbox Live, you open the game up to really solid matchmaking, voice chat and multiplayer.

There is an awful lot more you are going to want to see - go check out the full interview over at teamxbox.com right now!

We also wanted to release this screen capture which shows the rewind feature in action...

Posted by Joe Siegler at 4:17 PM | Discuss this story on our forums


August 25, 2008

New Duke Nukem 3D Forum now available

The publicity is starting to ramp up for Duke Nukem 3D for Xbox LIVE Arcade!

In addition to our own forums, we just noticed that the official Xbox website now has a shiny new forum set aside for discussion about the game.

If you are a visitor to Xbox.com, or just are looking for another place to discuss Duke Nukem 3D for Xbox LIVE Arcade, then you'll want to check out the Duke Nukem 3D forum over at Xbox.com!

Posted by Joe Siegler at 3:26 PM | Discuss this story on our forums


August 19, 2008

Duke Nukem 3D on X-Play

The reaction to the announcement on Monday of Duke Nukem 3D coming for the Xbox LIVE Arcade has been extremely positive. We will have more information for you shortly, but in the meantime, you can check out today's "Gaming Headlines" video from the cable network G4's "X-Play" show.

In today's segment, Morgan Webb talks about Duke Nukem 3D. Check it out - the Duke segment starts around 1:23 into the video. In addition to Duke Nukem 3D, the news segment also talks about Bioshock for the PS3, a racing game called Fuel, and Street Fighter IV.

Posted by Joe Siegler at 8:00 PM | Discuss this story on our forums


August 18, 2008

Duke Nukem 3D for Xbox LIVE Arcade

We've been asked about this for a long time, we've had fans pleading with us for some sort of announcement or information. Well, today is the day!

We're very pleased to announce that "Duke Nukem 3D for Xbox LIVE Arcade" will be coming to your Xbox 360 console soon!

As has been reported around the net today, we can confirm that the game has indeed passed final certification with Microsoft on Friday the 15th of August (on our first try, no less). That means the game is done - it is now in the hands of Microsoft. At this time we cannot give you details on release date or points cost, as we do not have that information. There's plenty of really cool stuff in this new update to a classic title. While we're not quite ready to divulge everything yet, we can tell you this.

There is a preview available now in the October 2008 issue of the Official Xbox Magazine. This issue of the magazine is hitting subscribers' mailboxes starting today, and will be available on newsstands in a few days. Some of the folks from the Official Xbox Magazine have been playing it, and have written up a preview about the game and their thoughts on the game, having played it. You definitely won't want to miss that.

Look for online previews of the game to start appearing on August 26th. We're really excited about this release - and we hope you will be too! More info on the way - stay tuned!

Posted by Joe Siegler at 4:49 PM | Discuss this story on our forums


August 18, 2008

Interview with Jon St. John

It was brought to our attention this weekend that there was a video interview with Jon St. John posted on Youtube. It was done by the gaming website "Sadie's Gaming Infection" at the recent Comic Con convention.

Jon talks about how Duke Nukem has affected his life, how he came up with the voice originally, and general other remarks about Duke Nukem. Check it out:

Posted by Joe Siegler at 10:49 AM | Discuss this story on our forums